A visual used for presentation pitches.
Environment created with a kit I created. Goal was to speed up production with modular 2D assets.
Different ideas for Drone hands. The drones were meant to pick up boxes and act as a platform for players.
Early composition sketches to highlight the mood for design team.
More sketches playing around with the deck of the ship.
After narrowing down to what design wants, we explored different ideas with the ship having an open platform in the center of the ship.
A corner for establishing the vertical slice of the visuals for the visual. This went through many changes and later got changed going into 3D.
Paint over of the ship over an in-game screenshot. I was tasked with making the level look more like a cargo ship.
A collection of artwork for an unannounced project . I was tasked with world building, prop designs, and creating visuals to inspire the team.