Main Menu Showcase
- Largely contributed to Main Menu, Battle Pass, Progression, Events, Playlist, Custom Lobby, and Comms Wheel Screen. Screens utilizes Common UI widgets for buttons and tiles for a consistent look and reusability.
I worked closely with Visual Design to create the layout of the purchase screen which animates and highlights different passes.
Creator Event and Launch Celebrations. I worked directly with Product Management to come up with a way to showcase multiple teams that the community could join to side with Streamers and earn rewards.
Post Match progression displays all the progress players gain for their equipment and challenges during a match. To emphasize the importance of each beat, I animated progress going up individually and called on the next sequence in order.
I was largely responsible for implementing the challenge screen. For the claim animation, I team up with Charles-Etienne to establish an effect that would be used globally. The visuals and widgets for the challenges are reused in multiple places.
In Match Gameplay. Worked on Countdown Intro, Scoreboards, and Level Up Banners.
Scoreboard Multiteam
Match Intro Countdown shows multiple elements depending on the match status. Here we have a countdown for Starting Match, Sudden Death with No Respawn, and Start Match in Attack and Defense, and Sudden Death in Attack and Defense.
Created multiple UI menus utilizing UI material lab, SDF workflow, blueprints, and materials with a team of visual designers and engineers for SplitGate 2 (2025). Heavy usage of modular common tiles, widgets, and materials reused around the game.
Contributors:
UI Director: Jean-Sebastian Day
UX Director: Sydney Terris
UI Engineer Director: Russell Hawkins, Joel Daignault
Producer: Brandon Riback
UI Art:
Piotr Kopertowski
https://www.artstation.com/piotrkopertowski
Omer Younas
https://www.artstation.com/geistunit
Andrea Gennari
https://www.artstation.com/andrea_gennari
UX: Madison Calvert
UI Technical Art:
Charles-Etienne Gouin
https://www.artstation.com/warpspeedzero
Christian Cipriano
UI Engineer: Mario Gutierrez, Kevin Barrington, Parker Levin, Iannis Palaczkos